Fast-paced first-person shooter developed by Polish studio People Can Fly. In Painkiller the player assumes the role of Daniel Garner, who upon dying has been assigned to stop hellish forces led by Lucifer himself. The story told in the game is linear and the campaign is split into five chapters, each one consisting of several levels. Gameplay is based on fighting hordes of enemies – all sorts of creatures coming right from hell as well as even powerful bosses. Fortunately, the protagonist is not defenseless against those enemies – in combat he uses a whole arsenal of inventive weapons, starting with classic shotguns and rocket launchers to the famous Stakegun or the so-called Shuriken-do Gun. Painkiller is characterized by high-quality graphics and realistic physics simulated by Havok 2.